Vikings

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Contents

Quick Info

- Vikings are good in agriculture. They are also excellent raiders. They can raid early in the game and can use their longboat ships to move arround the map.

- Vikings are good traders.

- As religion, the Vikings have the Norse Mythology.

- Their technology level is above average.

- Important military units are: Berserker, Jarl and Huscarl.


General Info

STARTUP & ECONOMY

   *	Start with -1000 food, wood, iron, stone, gold.
   *	Start with +200 favor.
   *	Weaker economy (-10% in warm and moderate regions), (-5% in cold regions)
   *	Colonizing new villages cost -1000 food, wood, iron, stone, gold

BUILDINGS:

   *	Buildings have less HP but upgrade faster
   *	Temples generate more favor, but upgrade slower.
   *	Walls are less effective.
   *	Blockhouse trains jomsvikings.

UNITS:

   *	Units move faster.
   *	Units have more attack damage but lower defense damage.
   *	Units have more carry capacity.

GODPOWER CHANGES:

   *	Lure GP 2x more possible
   *	Raiding Party GP is better
   *	Telescope GP 3x more possible (and longer range)
   *	Freeze GP has +10 more range.

UNIQUE GPs:

   *	Glasir (golden tree gives more gold production)
   *	Yggdrasil (holy tree, gives more wood production)
   *	Well of Mimir (gives more knowledge)
   *	Sleipnirs (cavalry move faster)
   *	Ragnarok

TECHNOLOGIES:

   *	Raiding Tactics {more effective}
   *	Leidang (faster military training)

GODS (Norse Mythology)

   * Odin (knowledge & hunting bonus)
   * Thor (scouting, carry capacity & stone mining bonus)
   * Freyja (food production & resource protection bonus)
   * Loki (secondary economy, trading cost, mercenary order speed bonus)
   * Tyr (units do more damage)

Units

Economy:

Military:

Siege:

Royals:

Others:

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