Vikings
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Quick Info
- Vikings are good in agriculture. They are also excellent raiders. They can raid early in the game and can use their longboat ships to move arround the map.
- Vikings are good traders.
- As religion, the Vikings have the Norse Mythology.
- Their technology level is above average.
- Important military units are: Berserker, Jarl and Huscarl.
General Info
STARTUP & ECONOMY
* Start with -1000 food, wood, iron, stone, gold. * Start with +200 favor. * Weaker economy (-10% in warm and moderate regions), (-5% in cold regions) * Colonizing new villages cost -1000 food, wood, iron, stone, gold
BUILDINGS:
* Buildings have less HP but upgrade faster * Temples generate more favor, but upgrade slower. * Walls are less effective. * Blockhouse trains jomsvikings.
UNITS:
* Units move faster. * Units have more attack damage but lower defense damage. * Units have more carry capacity.
GODPOWER CHANGES:
* Lure GP 2x more possible * Raiding Party GP is better * Telescope GP 3x more possible (and longer range) * Freeze GP has +10 more range.
UNIQUE GPs:
* Glasir (golden tree gives more gold production) * Yggdrasil (holy tree, gives more wood production) * Well of Mimir (gives more knowledge) * Sleipnirs (cavalry move faster) * Ragnarok
TECHNOLOGIES:
* Raiding Tactics {more effective} * Leidang (faster military training)
GODS (Norse Mythology)
* Odin (knowledge & hunting bonus) * Thor (scouting, carry capacity & stone mining bonus) * Freyja (food production & resource protection bonus) * Loki (secondary economy, trading cost, mercenary order speed bonus) * Tyr (units do more damage)