Persians
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Quick Info
- Persians have an average economy. Persians can control an larger empire easier then other civilizations.
- The Persian traders are very good.
- Persians start with the Persian Mythology as religion, but can choose later on for the Islam.
- Important military units are: Immortals, Pushtigban and Clibans.
General Info
STARTUP & ECONOMY
* Startup phase is 1 day longer. * Start with +4000 food, wood, iron, stone, gold. * Start with +100 favor. * Start with +500 knowledge. * Start with less villagers. * Towncenters support more villagers on lower levels. * Trading cost of resources: -25% cheaper. * Merchants carry 2000 resources and are faster. * Colonizing new villages is less expensive. * Cancel and repair costs of buildings are cheaper.
BUILDINGS:
* Persian villages have 10.000 default storage capacity. * Storages have 20 as max. level but the capacity of a normal level 30. * Embassies can receive more refugees. * Embassies can pay barbarians to buy relics. * Embassies can pay barbarians to withdrawal.
UNITS:
* Units are cheaper but weaker. * Hiring mercenaries is cheaper. Hiring lotsa mercs will increase their price less.
GODPOWER CHANGES:
* Free Market 2x more possible * Efficient Packing costs only 1 GP credit. * Vision 3x more possible.
UNIQUE GPs:
* Ark of Bukhara (better castle) * Cafcuh (All ecofields to level 30 stone mines) * Cup of Jamshid (King, Queen and Leaders become immortal). * Cypress of Kashmar (more wood production) * Flying throne of Kai Kavus (instant move your royals and mercs) * Haoma (units train faster, scout better, have more HP and do more damage) * Hara Berezaiti (Good tower) * Mosque (to convert to Islam) * Quaran Treasury (godpower) (better treasury) * Seven labours of Rostam (a journey that gives an extra UL)
TECHNOLOGIES:
* Algebra (cheaper) * Arabic Numerals (cheaper) * Bazaar (trade cost lower, more sec. eco production) * Royal Road (trade cost cheaper, merchants faster) * Yakhchal (more storage capacity)
GODS (Persian Mythology)
* Transition periods faster! * Ahura Mazdah (knowledge bonus) * Anahita (units train faster, more food production) * Daena (better scouting, more resource protection) * Atar (more iron mining) * Hadish (more farming production) * Mithra (more favor) * Vate (units move faster) * Bahram (units have more HP) * Zurvan (units move faster, training time & upgrade time is faster) * Baga (more gold production)